[gtkada] Storage leak when changing button graphics
christoph.grein at eurocopter.com
christoph.grein at eurocopter.com
Fri Jul 4 07:47:49 CEST 2003
I'm still using the old 1.x version :-(
In my application, I need to change the graphic on a button. I do this with the
following code:
Gtk.Button.Remove (Button, Graphic);
Gdk.Pixmap.Create_From_XPM_D (Pixmap, Get_Window (Button), Mask,
Transparent => Gdk.Color.Null_Color,
Data => XPM);
Gtk.Pixmap.Gtk_New (Graphic, Pixmap, Mask);
Gtk.Button.Add (Button, Graphic);
Now I performed a robustness test and changed the graphic very often. The result
is that after some time, the program runs short of memory and the button is
displayed blank (no graphic), a while later the program crashes, so the above
code leaks.
What is the correct way to change graphics on buttons?
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